Horror Hospital

A game designed for NYU Game Design 2024 - Week 2: Game Feel.

Escape the dark and creepy Hospital! Use the toggles in the “Options” menu to customize your horror experience, such as removing/adding obstacles, turning on/off room lights, and enabling/disabling fog. Make sure you’re in the dark, with headphones on, for the best experience.

A game designed for NYU Game Design 2024 - Week 2: Game Feel.

Teammates & Roles

  • Ryan Kim (me) - Map Generation, UI, GameController Logic
  • Wanli Ma - Textures, Sound Effects, Sound Interactions
  • Jin Zhou - Controls, Particle Effects, Fear Effect

How to Play

  1. Move around the map with WASD, and look around with the mouse.
  2. Navigate around the map until you reach the ladder, which ends the game.
  3. Adjust settings on the main menu to customize your experience. Use headphones for best audio experience.

Resources and Credits

Models

All models were sourced from poly.pizza by various artists and modelers, who have distributed publicly accessible 3D models under the Creative Commons license or under Public Domain.

Textures

All textures were sourced from “Free PBR Materials”, created and distributed by Brian.

Sound Effects

Gameplay
Toggle-able options
Dirty Walls option
Flashlight option
Fog option
Lighting options
Particle effects
Obstacles option
Map cell template
Grid-based map generation
Example Map #1
Example Map #2
Example Map #3